Tuesday, August 23, 2016

Interdictor Battle Reports

I've managed to get in a couple of games with the fleet I built to test out the Interdictor in the last post.  I've enjoyed playing it so much that I'm figuring on running it at an upcoming tournament.  Read on for a couple of battle reports and some thoughts on how the Interdictor worked.

Monday, August 22, 2016

Trying out the Interdictor

After playing a bunch of games with Rebels in the lead up to GenCon, I was actually looking forward to playing some games with the Interdictor.  After the last two posts theorizing how to get the most out of the Interdictor it was time to build a fleet.

Wednesday, August 17, 2016

Interdicting Objectives

The Interdictor provides some truly unique options with its Experimental Retrofit upgrades.  As I went over in my last post the Interdictor isn't the most points efficient combat platform, so getting the most out of the Experimental Retrofits will be really important.  I thought I would take a run through the various objectives that we have right now and see if the Interdictor's bag of tricks might be useful with any of them.

Wednesday, August 10, 2016

Playing the Interdictor without Experimental Retrofits?

After my first game with the Wave 3 & 4 ships on Monday I was left really pleased with the play of the new Liberty and GR-75 ships that I used.  I felt like they will be pretty easy to integrate into our fleets and start to learn their tricks.  

I was also paying pretty close attention to the performance of the new Imperial ships as well.  I could start to see the potential of the Interdictor's new Experimental Retrofits in the game.  My opponent though had really focused on those and didn't really get the Interdictor in the best position to just be a ship.  While I think the early question for most people will be how to use the Interdictor to manipulate the game with the Retrofits, I think maybe a better question is how to get the most out of them when they aren't up to their experimental tricks.

So, let's look at how the Interdictor plays without any of it's crazy tech.

Monday, August 8, 2016

First Game With Wave 3 & 4 Ships

I'm home from GenCon and have mostly gotten my loot unpacked.  I decided to head down to the FLGS for the Armada night to try out the Wave 3 & 4 ships.

Sunday, August 7, 2016

The State of Armada

I had a really good time at GenCon this year.  The con itself is always a blast and it's just fun to see so many games going on all at once.  I started this blog just after GenCon last year as a place to kind of "think out loud" about Armada.  I've been kind of surprised and pleased that anyone has cared enough to follow along.

The blog gave me the chance to go back to GenCon this year with a Press Badge.  For whatever reason I found this really amusing.  So, I decided to take it seriously and see if I could do some press-like things and get some interviews or do some reporting.  That turned out to be a lot of fun and was in some ways the most memorable part of this year's con for me.

In my interviews I really tried to stay away from spoilery questions and focus on getting the big picture.  The spoilers will come eventually anyways, but there isn't always a lot of context on Armada in internet discussions.  So, the purpose of this post is to give an un-official "State of Armada" report based on what I learned at GenCon.

NA Championships - Final Day

I headed in to the final day of the NA Championships with a 2-1 record, 23 tournament points, and 4th place overall.  I was certainly surprised to be in that spot after my first round loss.