Friday, September 30, 2016

A game at the new house

We are slowly getting settled in to our new house.  Fortunately, it has a generous space in the basement for me to set up my game table and shelves.

A good friend of mine has been wanting to learn Armada, so we took the time to get in a game last evening.  I'm actually not fully done with the move yet, so the game was briefly interrupted so we could run over to my old house and load a truck for a trip to the dump.

So, that interruption did keep me from writing up a full battle report.  I did have a couple of thoughts after the game:
  • Grav Shift Reroute continues to be amazing.  My friend was 1st player with the Imperials and was able to move the contested outpost to the middle of the table completely nulifying the second player advantage.
  • Ion Cannon Batteries on the Interdictor continue to impress me.  They were consistently working.  I need to try it with NK-7s at some point.
  • Toryn Farr was great and got me an impressive number of re-rolls throughout the game.  I often focus on her ability in the anti-squadron game and forget to use her to fish for crits or accuracies.

Hopefully I will be getting back to my regular writing schedule soon as the we get settled in the new place.

Tuesday, September 6, 2016


For the next few weeks updates here will be pretty sparse.  I am currently in the process of moving and fixing up our current house to convert it to a rental.  This will definitely eat into my time that's available for playing games.  

Hopefully when I am all setup to get playing again we should be seeing the Corellian Campaign nearing release!

Sunday, August 28, 2016

Interdicting a Tournament

I got the chance to play in a Summer Kit tournament with the Interdictor fleet that I had been testing over the weekend.  I had a great time and was really pleased with the fleet overall.  I think Interdictors will definitely be effective in highly competitive tournaments.  PLus, they are a blast to play with!  Read on for some quick battle reports.

Tuesday, August 23, 2016

Interdictor Battle Reports

I've managed to get in a couple of games with the fleet I built to test out the Interdictor in the last post.  I've enjoyed playing it so much that I'm figuring on running it at an upcoming tournament.  Read on for a couple of battle reports and some thoughts on how the Interdictor worked.

Monday, August 22, 2016

Trying out the Interdictor

After playing a bunch of games with Rebels in the lead up to GenCon, I was actually looking forward to playing some games with the Interdictor.  After the last two posts theorizing how to get the most out of the Interdictor it was time to build a fleet.

Wednesday, August 17, 2016

Interdicting Objectives

The Interdictor provides some truly unique options with its Experimental Retrofit upgrades.  As I went over in my last post the Interdictor isn't the most points efficient combat platform, so getting the most out of the Experimental Retrofits will be really important.  I thought I would take a run through the various objectives that we have right now and see if the Interdictor's bag of tricks might be useful with any of them.

Wednesday, August 10, 2016

Playing the Interdictor without Experimental Retrofits?

After my first game with the Wave 3 & 4 ships on Monday I was left really pleased with the play of the new Liberty and GR-75 ships that I used.  I felt like they will be pretty easy to integrate into our fleets and start to learn their tricks.  

I was also paying pretty close attention to the performance of the new Imperial ships as well.  I could start to see the potential of the Interdictor's new Experimental Retrofits in the game.  My opponent though had really focused on those and didn't really get the Interdictor in the best position to just be a ship.  While I think the early question for most people will be how to use the Interdictor to manipulate the game with the Retrofits, I think maybe a better question is how to get the most out of them when they aren't up to their experimental tricks.

So, let's look at how the Interdictor plays without any of it's crazy tech.